gosh, what did i learn...
I learnt that I need to work on scale.
I learnt that while things can look ok in dev textures, the brushwork might be completely messed up.
I learnt that sometimes it's better to just give up on a map and move on (solvent, ellis).
I learnt that getting your account hacked and hence having no access to SDK while you're on holiday in the remotest part of Scotland with no internet for a week, can be slightly counter productive when it comes to mapping.
I learnt that I probably should have released ctf_ellis_a1 to test, seeing as it actually worked and everything :/
ooh, and I learnt how to check for leaks! I'm getting there, slowly but surely...