-removed really short flank route to the ramp near third
-removed "stupid one-way door" near red's first spawn based on feedback
-added signs to point out the existence of another entrance to second
-fixed cart being stuck on the big door exit on second point
-added third entrance to last (shutter door) (yes it clips through the window I know)
-added detailing to last
-added detailing to red's first spawn
-replaced textures in the brick building near the rollback hill after second
-moved crates near red's back entrance to second point
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