- Mar 15, 2011
- 5
- 0
First off, I only started attempting to build a map late last week, so this is probably going to be something obvious to the rest of you... :blushing:
When building walls in Hammer, is it better to start with a block that is the size of the room you want and then use the "make hollow" function...or is it better to build each wall individually?
The "make hollow" route seems like it would be better to avoid gaps, but the individual route seems like it would be better for texturing and for odd shaped rooms...
I am fairly detail oriented, so watching out for gaps isn't a "huge" concern, however it seems to significantly increase my work-time when compared to simply hollowing out a big box...
When building walls in Hammer, is it better to start with a block that is the size of the room you want and then use the "make hollow" function...or is it better to build each wall individually?
The "make hollow" route seems like it would be better to avoid gaps, but the individual route seems like it would be better for texturing and for odd shaped rooms...
I am fairly detail oriented, so watching out for gaps isn't a "huge" concern, however it seems to significantly increase my work-time when compared to simply hollowing out a big box...