This map is beautiful and feels very French seaside town, but I have some problems with it:
- Sentrybusters have difficult/can't get to the platform with the the forward upgrade station (nice idea, btw).
- Although I was playing by myself, the whole map feels skewed, with a lot of the action taking place near the boat + wood ramps and on the sand and very little inland near the cafe area.
- You might as well use whatever the brush entity is that tells bots to avoid an area to stop them going in the water at the wood ramps because that only causes headaches anyway.
- Pyros are really powerful on this map, as there are two places at the hatch where you can set the bomb back really far: sending it off the bridge and at the top of the wooden ramps. In fact, you probably want a rail or something at the top of the ramp because it is just way to easy to postpone the bots infinitely.
- The spawn room floor texture is the same as the floor texture just outside. Butt ugly. In fact, I think you should have a tweak and make the spawn look a little more indoors.
Still, love the map and I just wish there were any European custom MvM servers.