I am using Hammer/TF2 to make a sequence for a music video where I want to place a character as a 2d object that rotates with player orientation.
When I use env_sprite, the custom graphic shows up correctly but is transparent, I have it set to Additive and Amount to 255.
Do sprites always show up with some transparency? Is there another way I could do this?
When I use env_sprite, the custom graphic shows up correctly but is transparent, I have it set to Additive and Amount to 255.
Do sprites always show up with some transparency? Is there another way I could do this?