Unable change size of overlays

Discussion in 'Mapping Questions & Discussion' started by Duan, Aug 10, 2019.

  1. Duan

    Duan L1: Registered

    Messages:
    48
    Positive Ratings:
    2
    After reinstalling windows (And everything with it), im unable to change size of overlays. For an example when I put patch overlay under pickups and try to make it smaller, it freaks out and 2/3 of the patch disappear. This never happened to my so I dont know how to fix it.
     

    Attached Files:

  2. RevolutionTeam

    RevolutionTeam L4: Comfortable Member

    Messages:
    173
    Positive Ratings:
    45
    Did you place the overlay on ONE surface?

    An overlay cannot be on multiple brushes at once.
     
  3. Duan

    Duan L1: Registered

    Messages:
    48
    Positive Ratings:
    2
    Yes its on the same brush
     
  4. RevolutionTeam

    RevolutionTeam L4: Comfortable Member

    Messages:
    173
    Positive Ratings:
    45
    Huh.
     
  5. Duan

    Duan L1: Registered

    Messages:
    48
    Positive Ratings:
    2
    If I try to make it larger, the size stays the same
     

    Attached Files:

  6. henke37

    aa henke37

    Messages:
    2,044
    Positive Ratings:
    490
    Overlays can be on multiple brushes at once. But you may have to manually set them in hammer.
     
  7. Duan

    Duan L1: Registered

    Messages:
    48
    Positive Ratings:
    2
    All of the overlays are on the same brush, that is not the problem, the problem is with resizing
     
  8. Crash

    aa Crash func_nerd

    Messages:
    3,232
    Positive Ratings:
    5,162
    Turn texture lock on. :texlock:
     
    • Thanks Thanks x 1
    • Agree Agree x 1
  9. Duan

    Duan L1: Registered

    Messages:
    48
    Positive Ratings:
    2
    Fixed, Thanks!
     
  10. Narpas

    aa Narpas Takes way to long to make and update maps

    Messages:
    417
    Positive Ratings:
    399
    You can also change the size by changing the "U Start", "U End", "V Start", and "V End" keyvalues of the overlay (0 and 1 are the default that you'd want, but if you want an overlay to start or end somewhere other than usual, including repeating, you can mess with those), but I'd usually just go with the texture lock solution