Alright, got another problem to solve. So I've ended up accumulating a decent swath of custom content (haven't we all), and I been kind of annoyed by how disorganized it was. I'm quite satisfied with how the construction and frontline packs are setup, where you can just go to the props_construction folder or whatever in the model viewer, and all the related props are there and nowhere else. I had the idea to create a sort of homemade asset pack for all other the models and textures I've downloaded. I copied the file structure of the construction pack, and placed all of the models and their textures in their proper places. I checked this over extensively to make sure it was set up perfectly. And of course, it didn't work. Well, it works for models, but not textures. And unlike other cases where the textures won't show up in hammer but end up working in game (sfm models), compile pal wasn't even able to finish compiling. So is what I'm trying to do possible? If yes, what am I doing wrong? If not, what's the next closest option? Thanks in advance.