Hi, I am trying to create a capture point which is hollow in the middle. There's a hollow pillar in the middle of the point and I don't want people to be able to cap from the inside of the pillar. I made a screen to make it a bit more clear: http://imagizer.imageshack.us/v2/800x600q90/829/j3z0.png I used the clipping tool to create a trigger zone which fits around the pillar and grouped it. But when I run the map and cap the point, the HUD displaying the capping process acts in a really weird way. The process bar moves back and forth and displays the number of people capping only when I stand in a few particular spots (only the places where the edges of the clipped trigger boxes meet, it seems), but not in the whole trigger zone. Is there a way to get this working?