- Dec 8, 2011
- 28
- 12
Hello, I'd like to find out how to get Trigger_push to affect TF2 props such as pipes/stickies, hats, etc. I have checked different things in the flags, Clients, Physics Objects, Pushables, Physics Debris, none of these have worked. They DO work on the player, but not the objects in game.
How can I get this to work? Is it possible?
How can I get this to work? Is it possible?