Treasure Trove Cove

VSH Treasure Trove Cove v3

Cinnamon

L1: Registered
Dec 14, 2019
19
4
Cinnamon submitted a new resource:

Treasure Trove Cove - Treasure Trove Cove ported and recreated into TF2 for VSH!

Here it is, Treasure Trove Cove ported and recreated for VSH, with changes made around the map to accomendate for said gamemode. Interiors removed, lockups permamently closed, arrows on specific walls for launching yourself upward onto higher platforms, and wooden bridges in place of the large platform gaps to lend a hand to slow classes.

If you're looking for the whole and original experience of this map with collectables, interiors, and jinjos included, wait for the trade version to...

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Cinnamon

L1: Registered
Dec 14, 2019
19
4
Cinnamon updated Treasure Trove Cove with a new update entry:

Update!

Addition: Added ficool2 to the Special Thanks section in Credits.

Bug Fix: Fix trees' teleport_trigger to now preserve the player's view angles when being teleported.

Adjustment: Set ammo boxes and health kits to RED team only.

Adjustment: Set skybox textures touching water geometry to skybox from fog color.

Removal: Disable underwater fog to accomendate with above change.

Adjustment: Fix one of the pools not having its water brush reach all the way down to the floor...

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Cinnamon

L1: Registered
Dec 14, 2019
19
4
Cinnamon updated Treasure Trove Cove with a new update entry:

Another update!

Changelog:
  • Adjustment: Lowered soundscape trigger boundaries between the primary and aquatic music to prevent constant soundscape switching when bobbling on the water
  • Adjustment: Fixed soundscape not covering entire checker room
  • Adjustment: Set water texture shader to UnlitGeneric
  • Removal: Deleted func_rotating in checker room due to "Bad SetLocalAngles" bug
  • Addition: Wooden bridge under cove
  • Addition: Moved launch pad under cove due to new bridge platform above

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