Trains

Discussion in 'Mapping Questions & Discussion' started by Haggis, Jan 19, 2009.

  1. Haggis

    Haggis L2: Junior Member

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    I am working on a map just now where the centre control point has 2 trains moving in opposite directions,a bit like cp_well.What I want to do is have 1 train fire then 90-120 seconds later the other train fires,how do I do this.I made another map before where the train was triggered by walking into a trigger brush but I want these 2 to be triggered at a certain interval without having to use the trigger brush,just like cp_well:)
     
  2. Gadget

    aa Gadget

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    You can use the logic_auto to trigger anything "OnMapSpawn" or use the team_round_timer to trigger "OnSetupFinish" / "OnRoundStart". You might combine this with a trigger_relay. Just have a look at the different Outputs and pick the one you want.
     
  3. Termaximus

    Termaximus L5: Dapper Member

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    What GarbageMan suggested are the most obvious things to trigger with. You can also have them triggered when a CP is taken, etc. Generally speaking, anything that is activated via touch, time limit, capture, etc can be used to set off another chain of events. It just takes a little trial and error.
     
  4. GrimGriz

    GrimGriz L10: Glamorous Member

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    I'd use a logic timer, or maybe one for each train