Train Car facing wrong way..

Discussion in 'Mapping Questions & Discussion' started by Turnip, Sep 8, 2015.

  1. Turnip

    aa Turnip The 80s Vegetable

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    I am learning how to make trains, and followed the tutorial on TF2Maps, I think I did a step wrong as my car will not change direction from its original face outside the map.
    -Edit: Adding screenshots[​IMG]
    Ok well this is dumb, I cant add a file from my PC it has to have a link... Guess no screenshot..
     
    Last edited: Sep 8, 2015
  2. Geit

    aa Geit 💜 I probably broke it 💜

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    Track trains must be facing right when looking at them in the top-down view to have the intended orientation.
     
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  3. Turnip

    aa Turnip The 80s Vegetable

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    Both of the models were facing right, it was facing left in the 3d view, but it was facing right in the top down view.
     
  4. killohurtz

    aa killohurtz Distinction in Applied Carving

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    Do your path_tracks have their orientation type set to "face direction of motion"?
     
  5. Turnip

    aa Turnip The 80s Vegetable

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    Originally yes, but changing both of them to "Face this path_track's angles" didnt affect it and the problem still persisted.
     
  6. henke37

    aa henke37

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    The 3d view rotates. Saying that something is facing left is meaningless without additional context.
     
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  7. Turnip

    aa Turnip The 80s Vegetable

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    Yes but it is still facing Right in the top down view. The models and the brush entities.
     
  8. worMatty

    aa worMatty Repacking Evangelist

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    You should upload your screenshot to imgur, and upload your VMF somewhere so we can take a look. We can't suggest any more without more information. Tracktrains and paths can be tricky to get working right.