In the recent imp, i really enjoyed mid on this map. The second yard area seemed a bit big (as in, took a bit long to cross) whenever i died, but that problem was pretty small.
I didn't see the thread before i played it in the imp, so you could say that i was a bit confused when i saw someone walk around in the tomb on death cam, and i wasn't to sure how to trigger it. At first i thought i ran into a dead end whenever i got to the door. Might be because i was playing on a lowres pc, but i think making it a bit more obvious that the door will eventually open would be nice.
Aside from that, great job, it's one of the few koth maps i really enjoyed.