Hey so turns out Chrome was causing all the issues with uploading so here I am on damn Internet Explorer with A6 of Toto! Here's what changed!
- Sectioned off mid with big gates to make it a fully-enclosed arena to cut sightlines, cut vvis, and improve on some gameplay issues.
- Killed a few dominating sightlines on the side opposite of the tomb.
- Added additional cover between the new gate entrance and the point.
- Increased size of the point by 50%.
- Added medium ammo to the structures on either side of the point, next to the gates.
- Removed crates in front of spawn.
- Applied func_nobuild to the point's stairs, as it was possible to make a nearly indestructuable Sentry low on the stairs and peek over the top, slaying any attackers.
- Removed faulty playerclip brush left over from an area rehaul.
- Moved side entrances to the tomb forward to avoid players from immediately running into a dead end prior to the point being capped.
- Fixed a few displacement seams.
- Fixed clipping issues with some tops of buildings.
- Brightened up the paths leading to the point.
- Added directional arrows and light leading players on the main route to the point, while still indicating alternate routes.
- Fixed faulty geometry sticking out where it shouldn't have.
- Continued work on optimization, though the openness of mid is still an issue to be fully tackled.