S
Swift
This topic functions as a quick reference to help you add more detail to your map.
What adds Detail to your map?
Pick what you need!
Get inspired!
Pimp it!
The ovious are:
- models
- overlays
- decals
- func_detail entities
- trimming brushes
- scale
- layout
- good lighting
- sounds
- surrounding areas
More specific ideas:
- waterpipes/tubes
- vents/shafts
- shimny
- spiderweb
- trash lying in less traveled corners
- doorframes
- girders
- I-beams
- molding
- rafters
Please feel free to add to the list(s).
Tip: place a piece of paper next to you while you map. When you have a detail idea, write it down and add it to this list after a while.
Thanks a bunch.
What adds Detail to your map?
Pick what you need!
Get inspired!
Pimp it!
The ovious are:
- models
- overlays
- decals
- func_detail entities
- trimming brushes
- scale
- layout
- good lighting
- sounds
- surrounding areas
More specific ideas:
- waterpipes/tubes
- vents/shafts
- shimny
- spiderweb
- trash lying in less traveled corners
- doorframes
- girders
- I-beams
- molding
- rafters
Please feel free to add to the list(s).
Tip: place a piece of paper next to you while you map. When you have a detail idea, write it down and add it to this list after a while.
Thanks a bunch.
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