- Feb 12, 2009
- 607
- 63
From Yoshi:
Here's a few clips from the weekend. I got the Huntsman on like Friday night, so this is pretty much me trying it out on pubs and seeing if it's worth using. Enjoy.
[ame="http://www.youtube.com/watch?v=qDCb29qHiIg&fmt=22"]TF2 Huntsman Montage[/ame]
Unfortunately it's not that much of a reliable weapon and I'm probably going to put it away for my sniper rifle. I'm hoping valve will tweak it just slightly so its more worthwhile to use.
Positive things:
Negative things:
Side note: Jarate is a great support weapon. It's exactly the kind of SMG unlock I was looking for. I was a bit worried when I first heard about it but it's extremely useful.
Discuss
Here's a few clips from the weekend. I got the Huntsman on like Friday night, so this is pretty much me trying it out on pubs and seeing if it's worth using. Enjoy.
[ame="http://www.youtube.com/watch?v=qDCb29qHiIg&fmt=22"]TF2 Huntsman Montage[/ame]
Unfortunately it's not that much of a reliable weapon and I'm probably going to put it away for my sniper rifle. I'm hoping valve will tweak it just slightly so its more worthwhile to use.
Positive things:
- First I can already use the sniper rifle at medium range, so the fact that I can down soldiers, demos, etc now with much faster to charge headshot is a definite plus.
- It is fun to use and it's sometimes challenging to predict the path of enemies.
- Moving faster when scoped is nice.
- The taunt kill is nice too.
- I like the fact I don't have to zoom to headshot, its like a noscoping sniper rifle that can headshot (aside from the obvious fact its a bow)
Negative things:
- The projectiles are extremely slow. Anyone with half a brain to dodge will only be hit by complete luck, at any range. The weapon is dependent that your opponent either is running in a straight line, standing still, or runs into it.
- The speed bonus over the sniper rifle doesn't actually matter too much. If you do snapshots with the sniper rifle, you return to full speed faster than the bow where you charge it up to get maximum damage (the entire point of equipping it).
- The sniper is fairly weak in terms of HP. 125 HP means even the worst of soldiers and demomen can simply spam you when you're even close enough to use it (the speed penalty, while its an improvement over the sniper rifle, still doesn't help in this situation), and their weapons are actually reliable and will hit you. Because of this, it discourages snipers from getting into medium range in the first place, and they simply use the huntsman improperly and use it as a long range weapon where they know they'll be in no danger.
- You're usually still completely screwed if anybody gets close to you and can actually aim right. You usually have one shot to hit lets say a scout in the head, meanwhile during the long reload process he can get an easy 3 scattergun shots in. I know snipers are supposed to be weak at close range, but for a unlock that is supposed to encourage snipers to get closer, you'd think the weapon would be a little better at close range.
Side note: Jarate is a great support weapon. It's exactly the kind of SMG unlock I was looking for. I was a bit worried when I first heard about it but it's extremely useful.
Discuss