is this really a mask to wear? looks a bit too heavy to have it on the face.
Not sure if TF2 is the most realistic with cosmetics. But you are right, they didn't wear those masksis this really a mask to wear? looks a bit too heavy to have it on the face.
@BenCo is goind to make it wooden so it won't be that heavy. If it's some lightweight wood I see no problem with the mask's weight to wear. And TF2 is not realistic in anything it could be unrealistic at, and that's one of reasons we love it, isn't it?Not sure if TF2 is the most realistic with cosmetics. But you are right, they didn't wear those masks
I started modelling my first ever "hat" which is in this case a mask for spy, I still need to work a lot on it:
Inspiration:
I've got a few ideas for a 5cp but not sure if I have the time to make them happen yet.
Will we be able to recommend new custom content? I'm getting a lot of ideas from my research alone.Yeah, there's no due date yet. Even if Valve decide not to pick this theme up as a future update theme, it'd still be totally awesome to have some sweet Mayan jungle themed maps. So go crazy!
(as for content not being out yet, I still recommend getting creative with dev textures for now)
That looks really cool but remember Egypt is nowhere near Mayan and Aztec lands and the architecture is different.Who needs dev textures when you have EGYPT!
We have two main brick textures for the pack currently (both with clean and mossy top/bottom variants) The larger of the two matches the same brick size as the Egypt bricks (though it's a different pattern) and the smaller one is half that size. Or in units: 32 tall and 16 tall.
That looks really cool but remember Egypt is nowhere near Mayan and Aztec lands and the architecture is different.