The Big Escape?

Discussion in 'Mapping Questions & Discussion' started by Kill_the_Bug, Feb 15, 2013.

  1. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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    Hmmm... been thinking of doing another map - I'm also wondering it you can do the train escape sequence from Half-Life in it.

    Has anyone ever tried something like this?

    Does anyone know the file name for that sequence so I can decompile it?
     
  2. Bloodhound

    Bloodhound L6: Sharp Member

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    Puting HL2 Content in TF2 maps?
    Yes, a lot of people. Nobody had success.
     
  3. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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    Sorry maybe I wasn't clear, I'mm not trying to put the HL2 content into the map - I'm more intrested in the the whole animation sequence.
     
  4. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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  5. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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    Hmmm....yes sort of...

    I thought the train ride out of city 17 was pretty cool and I've been trying to think how I could export something like it into a TF2 map / scenario.
     
  6. Fish 2.0

    Fish 2.0 L6: Sharp Member

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    I wonder what a payload going onto one of the trains and then the trains leaving would be like.

    I can imagine it would be relatively simple, if it is possible.
     
  7. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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    I'm thinking of a pl style map on a moving space platfrom (or at least the feeling that it's moving) with an added special of a monoculous but instead of the monoculous model - it would be a romulan warbird shooting at everything.
     
  8. re1wind

    aa re1wind

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    so ctf_startrek ?
     
  9. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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    If anyone knows the map code for the finale / start - I'll export it from there and then decompile it.

    Or can someone tell me how to find the file number - I'm not sure how the structure works.