Textures refuse to work when porting from Blender to Source

The Siphon

L6: Sharp Member
Mar 2, 2015
278
190
This is the second model that I've tried to port to Source, but not sure why, but the textures refuse to work.
I followed this tutorial:


Though despite saying "Gmod", porting them to Source Filmmaker should work the same way.

Here are all of the files, including the blender stuff, model stuff itself etc.
https://drive.google.com/open?id=1rtOiI17fB_O-5P4VPQj_P9S0IVsFg69w

It should work, but no clue why it doesn't.