- Aug 18, 2009
- 181
- 82
Hi, this is my second map ever. It took 1 day and a half to layout, and I've actually made it to play with bots 
It features two spawn points separed from the central point by a line of building that will help stop snipers. It has many buildings surrounding the point and there are 3 entrances to the point for every team, and each leads to a different capturing strategy. For the tests I've done with bots it plays fairly well, and players are able to destroy sentries even though the entire point fits in their sight range. That's due to the many ways to get on the point which help you cover yourself while attempting to stop the sentry.
Under the point there is a pit full of water. It is a nice strategy element since pushed down players will have to follow the sewer line in order to get back to the battlefield, and this gives time to the enemy to cap the point safely.
Enjoy!
It features two spawn points separed from the central point by a line of building that will help stop snipers. It has many buildings surrounding the point and there are 3 entrances to the point for every team, and each leads to a different capturing strategy. For the tests I've done with bots it plays fairly well, and players are able to destroy sentries even though the entire point fits in their sight range. That's due to the many ways to get on the point which help you cover yourself while attempting to stop the sentry.
Under the point there is a pit full of water. It is a nice strategy element since pushed down players will have to follow the sewer line in order to get back to the battlefield, and this gives time to the enemy to cap the point safely.
Enjoy!