Great news!
Having dug up the old VMF file for this map from a USB stick buried deep in my filing cabinets, and gotten access to a computer with windows on it, I've been able to work on this map again!
...Anyhow, it seems the only thing I'm good at around here is necroposting, so here's another, from the bottom of my heart!
* Brought ctf_tenebris back from the dead (slightly haunted)
* Removed a ton of cubemaps
* added a grate in the center (so you can see into the train area from the main library)
* Added a way to spawn MONOCULUS... Good luck finding it
* Still no new screenshots, sorry.
* Added details to skybox in middle area
* Updated map signature with the drawing from my profile picture
* added func_nav_avoid brushes that will (hopefully) stop bots from trying to take the intel through their spawn
* Rotated player spawn points to face the middle of the map
* Forgot spawn_purgatory and spawn_loot for monoculus.... Expect another update soon. :/
Read the rest of this update entry...