It will probably be a long time before I update this map again.
* Added destinations for Monoculus's portals
* added a "loot island" area, with an exit portal to the train station.
* Added a 3D skybox that you'll probably never see
* Considered changing the lighting color based on feedback from tf2maps play-test, decided not to.
* There's still a way to spawn Monoculus.
* Moved resupply lockers down 1 hammer unit, so they don't look like they're floating.
* added Red and Blu team signs in the train station center area
* Brought 2 buckets back from the dead by changing them from prop_physics to prop_static.