- Jan 19, 2008
- 234
- 312
http://www.steampowered.com/v/index.php?area=posts&id=1586&cc=US
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2
* Fixed mat_queue_mode crash during level transitions
* Fixed rapid weapon switching allowing Medics to prevent deployed UberCharges from draining
* Improved prediction of Spy's speed changes when disguising
* Fixed Stopwatch panel not updating if level designer ends round by hand instead of letting the gamerules end it
* Optimized particle traces on multi-core machines
* Fixed tracers sometimes firing with the wrong team color
* Fixed rapid-fire weaponry critical hit checks getting out of synch between the server and client
* Fixed map exploits in Gold Rush
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2
* Fixed mat_queue_mode crash during level transitions
* Fixed rapid weapon switching allowing Medics to prevent deployed UberCharges from draining
* Improved prediction of Spy's speed changes when disguising
* Fixed Stopwatch panel not updating if level designer ends round by hand instead of letting the gamerules end it
* Optimized particle traces on multi-core machines
* Fixed tracers sometimes firing with the wrong team color
* Fixed rapid-fire weaponry critical hit checks getting out of synch between the server and client
* Fixed map exploits in Gold Rush