CP Supply Line

Discussion in 'Map Factory' started by MikeTheUser, Feb 22, 2011.

  1. MikeTheUser

    MikeTheUser L1: Registered

    Messages:
    15
    Positive Ratings:
    1
    Well first thing I wanna say is... that it is my first actual serious map! :O
    It is 2 cp map - small. :blushing:
    It is only alpha so all I want is it to be tested.
     
    Last edited: Feb 23, 2011
  2. MikeTheUser

    MikeTheUser L1: Registered

    Messages:
    15
    Positive Ratings:
    1
    Damn not again. Screens baggered up.
     
  3. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

    Messages:
    6,391
    Positive Ratings:
    4,901
    It looks like screenshot 4 is a little open, but besides that its hard to tell.

    Is this a 2Cp A/D map or Push map?
    I also enjoy the detailing you've done so far, just remember that with the sawmill/thundermountain theme you need to clearly mark red and blue areas.
     
  4. Fredrik

    Fredrik L6: Sharp Member

    Messages:
    376
    Positive Ratings:
    149
    Are there flying crates in the last pic? :O
     
  5. MikeTheUser

    MikeTheUser L1: Registered

    Messages:
    15
    Positive Ratings:
    1
    Well Accualy I wanted it look like a magnet :trollface: (ofcourse you du not know how they work)
     
  6. Bermuda Cake

    Bermuda Cake L9: Fashionable Member

    Messages:
    679
    Positive Ratings:
    192
    is that steel's spawn room?
     
  7. Omnomnick

    Omnomnick L6: Sharp Member

    Messages:
    335
    Positive Ratings:
    100
    Looks like a pretty similar clone, it has everything except the crane, and the window on Steel is twice the size.
     
  8. MikeTheUser

    MikeTheUser L1: Registered

    Messages:
    15
    Positive Ratings:
    1
    Yeah I got inspired by the map... Well since it is offical I don't care.
     
  9. The_Ulf

    The_Ulf L6: Sharp Member

    Messages:
    399
    Positive Ratings:
    112
    Awesome detailing! Very interested to see how this plays :)
     
  10. nik

    nik L12: Fabulous Member

    Messages:
    987
    Positive Ratings:
    246
    why is scott pilgrim in your map
     
  11. Vincent

    aa Vincent 🔨 Grandmaster Lizard Wizard Jedi 🔨

    Messages:
    914
    Positive Ratings:
    578
    Pretty much this.

    Looks ok though, may want to go through your map a few more times and iron out your art pass stuff.

    Wood is not magnetic by the way.
     
  12. MikeTheUser

    MikeTheUser L1: Registered

    Messages:
    15
    Positive Ratings:
    1
    Ehh it's just alpha and I just thought why not place something epic on the middle of the map?? And it shows up when you cap the point.
     
  13. MikeTheUser

    MikeTheUser L1: Registered

    Messages:
    15
    Positive Ratings:
    1
    How'd you know that?
     
  14. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

    Messages:
    4,102
    Positive Ratings:
    5,982
    Experimentation, logic, common bloody sense... yeah.

    Anyhoo, you seem to have got some lovely brush detailing mixed with not-so-good props. Also, one of the rooves looks kinda dumb. (That could be the angle, though.)
     
  15. MikeTheUser

    MikeTheUser L1: Registered

    Messages:
    15
    Positive Ratings:
    1
    Ualright (I added U to make it sound more australian) guys I added sum supports to not make it look like magnets. And... thats it? No wait I updated the map...