- Oct 31, 2009
- 306
- 136
SMG2 came out today (for the Americans, WE GOT IT BEFORE JAPAN ;P), so I ran out and bought it (best 53 dollars I've spent in awhile).
I plug it my dusty Wii, slide in the disk, relize it needs to update, go down stairs to get cheese it's, run back up, wait 10 minutes, THEN I restart my wii and start playing.
First look at the game disc was a little...morbid. The disc has the ship you use to fly around the universe on it. Normally this would be cool, but the ship is mario's head... I kid you not.
The opening scene was pretty cool, it played out like a story book in a 3-d platformer (super scout bro's style). Towards the end of the stroll you see a castle in flames, only to be squander by a gigantic Bowser. He says a few things, that sound mysterious erotic (I'm to big for this puny planet, I'm gonna stick it in the center of the universe). Bowser then storms off and leaves me to play a re-hashed tutorial level. The boss fight of aforementioned level was a rip off of the first SMG's boss (needless to say, disappointing).
After 33 stars I am here to make few stabs and jokes at Nintendo we can all laugh and enjoy.
With the addition of yoshi's, you can lick anything to eat it, or shake it down for starbits. Same goes for co-op play, as you control a baby luma who can beat up turtles on pheno-flex.
Unlike SMG, SMG2 has a higher emphasis on coins, this being as you can feed them to Lumas!!! My reaction was like "omgz, I can givez Luma nickle posinng?"
Alot of the soundtrack is a remix of the old one.us Which isn't per-say "bad" but not great.
Same goes for a lot of the levels, I feel like I've seen them before. (Then again, I have played like every mario game so...go figure).
If you feel like adding your thoughts on Nintendo (trolls begone), your thoughts on the gamplay, and spoilers, go ahead
I plug it my dusty Wii, slide in the disk, relize it needs to update, go down stairs to get cheese it's, run back up, wait 10 minutes, THEN I restart my wii and start playing.
First look at the game disc was a little...morbid. The disc has the ship you use to fly around the universe on it. Normally this would be cool, but the ship is mario's head... I kid you not.
The opening scene was pretty cool, it played out like a story book in a 3-d platformer (super scout bro's style). Towards the end of the stroll you see a castle in flames, only to be squander by a gigantic Bowser. He says a few things, that sound mysterious erotic (I'm to big for this puny planet, I'm gonna stick it in the center of the universe). Bowser then storms off and leaves me to play a re-hashed tutorial level. The boss fight of aforementioned level was a rip off of the first SMG's boss (needless to say, disappointing).
After 33 stars I am here to make few stabs and jokes at Nintendo we can all laugh and enjoy.
With the addition of yoshi's, you can lick anything to eat it, or shake it down for starbits. Same goes for co-op play, as you control a baby luma who can beat up turtles on pheno-flex.
Unlike SMG, SMG2 has a higher emphasis on coins, this being as you can feed them to Lumas!!! My reaction was like "omgz, I can givez Luma nickle posinng?"
Alot of the soundtrack is a remix of the old one.us Which isn't per-say "bad" but not great.
Same goes for a lot of the levels, I feel like I've seen them before. (Then again, I have played like every mario game so...go figure).
If you feel like adding your thoughts on Nintendo (trolls begone), your thoughts on the gamplay, and spoilers, go ahead