- Dec 19, 2007
- 108
- 6
In general, the closer the spawn room is to the flag, the more difficult it is to capture, and the easier it is to turtle. With this in mind, it would make sense to put both spawn rooms on a floor separate from the intel, or at least a fair distance from it. However, since there is a way to rocketjump directly to the second floor (where the flag is) in my current WIP, I feel that there ought to be a spawn point up there somewhere so it isn't too easy for an enemy demo or soldier to set up camp in the base.
My map currently has the flag located on the second floor, and one spawn room on each floor (first and second). Is there a way to give one spawn point preference over another, given that they are both enabled? This way I'd be able to accommodate a full team, but most spawns during the round can show up on the first floor rather than on the second floor right next to the intel.
Thoughts?
My map currently has the flag located on the second floor, and one spawn room on each floor (first and second). Is there a way to give one spawn point preference over another, given that they are both enabled? This way I'd be able to accommodate a full team, but most spawns during the round can show up on the first floor rather than on the second floor right next to the intel.
Thoughts?