- Jan 18, 2011
- 26
- 12
This is a 3CP Gravelpit style map I am working on for the (A)Symmetry contest.
WHAT A VIEW! This map is planned to have quite a few windows to see out of. I plan on making a few more. Func_areaportal is my friend here.
Story:
This station is the result of all the rockets BLU failed to prevent RED from launching. The station is finally finished and contains an ion cannon that is ready to fire at any BLU base it feels like. BLU team has crashed a small ship into the waste ejector at the far end of the station, and has to work its way through A (Comm Station) and B (Solar Array) to delay and ultimately destroy the cannon. The cannon fires if RED holds out, or explodes if BLU captures its point.
Status:
It's currently playable but mostly dev-textured.
Screenshots are out of date I have added more textures on a1 than shown.
Broken window trap in action:
http://www.youtube.com/watch?v=t-yae_4TF0E
WHAT A VIEW! This map is planned to have quite a few windows to see out of. I plan on making a few more. Func_areaportal is my friend here.
Story:
This station is the result of all the rockets BLU failed to prevent RED from launching. The station is finally finished and contains an ion cannon that is ready to fire at any BLU base it feels like. BLU team has crashed a small ship into the waste ejector at the far end of the station, and has to work its way through A (Comm Station) and B (Solar Array) to delay and ultimately destroy the cannon. The cannon fires if RED holds out, or explodes if BLU captures its point.
Status:
It's currently playable but mostly dev-textured.
Screenshots are out of date I have added more textures on a1 than shown.
Broken window trap in action:
http://www.youtube.com/watch?v=t-yae_4TF0E
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