- Oct 6, 2008
- 1,969
- 451
Hi peeps!
I, as usual in my infinite wisdom, decided to make another tug-of-war payload map - one of the hardest coding set ups there is.
Maybe I could find the answer easier if I was mapping, but decided to do one of these after a mapping break.
Speaking of breaks, mine breaks TF2 right after I choose a player class and TF2 locks up completely so I have to terminate the program via the task manager.
Is there any type of log created anywhere that shows the cause of the error? Thanks.
I, as usual in my infinite wisdom, decided to make another tug-of-war payload map - one of the hardest coding set ups there is.
Maybe I could find the answer easier if I was mapping, but decided to do one of these after a mapping break.
Speaking of breaks, mine breaks TF2 right after I choose a player class and TF2 locks up completely so I have to terminate the program via the task manager.
Is there any type of log created anywhere that shows the cause of the error? Thanks.