Hi peeps! I, as usual in my infinite wisdom, decided to make another tug-of-war payload map - one of the hardest coding set ups there is. Maybe I could find the answer easier if I was mapping, but decided to do one of these after a mapping break. Speaking of breaks, mine breaks TF2 right after I choose a player class and TF2 locks up completely so I have to terminate the program via the task manager. Is there any type of log created anywhere that shows the cause of the error? Thanks.