Mick-a-nator
aa
- Feb 18, 2009
- 640
- 630
If you really want it you could do it yourself quickly by just removing a few paths from one of my and making a new prefab.Just a quick request. Could you make a 45 degree curve for the track found in this model pack?
Boojum: Eventually are you going to just make maps for us? I mean, you already have given us the gametypes and model libraries, the FGD, and now this. Next up should be pre made control points to alter, erm, what else?
You really do too much for us!
Funny story there, assuming you mean the Well trains.Could you make Train prefabs?
• Fixed a potentionally map-breaking bug in payload race involving the points failing to be captured.
Is there any chance you could elaborate on what you changed in order to fix the payload race error, please? Ideally I'd like to migrate any fixes in by hand, so I'm not copying and pasting in entities and possibly overwriting something else I already changed.
The two latter t_c_p_round entities, each pair of watchers that goes with them. The math_counter and the logic_case at the bottom of the "stack". All the actually path/point entities for the stages.
Then do an Alt+P to find and remove any remaining dead-end outputs.