skorpion

KotH skorpion a2

zythe_

✖ ✖ ✖
aa
Feb 20, 2018
568
331
Last edited:

zythe_

✖ ✖ ✖
aa
Feb 20, 2018
568
331
zythe_ updated skorpion with a new update entry:

a2 - update

whats new?
  • fixed über/krit conditions not applying correctly in some cases
  • turned off collisions on (hopefully) all torches
  • added some sightline blockage
  • reduced ammount of skeletons in underworld
  • adjusted positions of skeleton spawns
  • increased heal upon entering underworld
  • minor changes
thanks to all the playtesters!

Read the rest of this update entry...
 

Lonely Author

L2: Junior Member
Aug 27, 2021
87
42
Valve's in game AI agreed with it, and I had alotta fun! gonna check out that update tonight ^-^
 

Lonely Author

L2: Junior Member
Aug 27, 2021
87
42
the only thing I have of note is I would recommend raising the cover on the point by about 8 hammer units, bc snipers can still (Barely) snipe over it