- added siege rules signs in spawn rooms and near the middle
- tweaked some pickups
- added more cover around mid area
- removed ramp on end point and replaced it with a platform
- lowered the number of points per player (example: if there's one player on server, you will need to get 20 points, by standing on point, to spawn a cart. If there are 2 players you will need 40 points, and so on...)
- slowed the point per second rate (a player will get 1 point each 0.7s)
- fixed sevral lightning problems (too dark light_env, some lights not copied on other side)
- minor cosmetic changes
a2 screenshots:
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