- Sep 4, 2009
- 18
- 0
How can I get my map to go into overtime without having my timer at 0:00? I am open to adding more timer entities if necessary, but hopefully there is a better way to do this...
What would also work is having a way to have capture points revert capture a lot faster (i mean NOT on neutral points, but revert capture by themselves)
Thanks,
Ven
What would also work is having a way to have capture points revert capture a lot faster (i mean NOT on neutral points, but revert capture by themselves)
Thanks,
Ven
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