Scout Update Info!

PMAvers

L6: Sharp Member
Jan 29, 2008
389
142
http://www.teamfortress.com/scoutupdate/energydrink.htm

"BONK!" Energy Drink!

I am a frickin' blur here!


Runnin’ rings around all them molasses-slow dummies out there on the battle- field is thirsty frickin’ work. But when it comes to quenchin’ that thirst, only one thermonuclear thirst detonator packs all the “Atomic Punch” you’ll ever need. Bonk! is fulla radiation, which as we all know is pretty great for givin’ people superpowers. Just one can’ll blast ya into a few-second rush of radioactive energy so powerful you’ll be dodgin’ bullets like they ain’t even there!

Note: Bonk! contains several hundred times the daily recommended allowance of sugar. After the beneficial effects of the radiation wear off, drinkers have reported experiencing feelings of lethargy that can last several seconds. Reading this sentence absolves Bonk! of any liability for killing sprees inspired by or deaths resulting from the ingestion of Bonk! Enjoy Bonk! responsibly… Or by the case!
 

PMAvers

L6: Sharp Member
Jan 29, 2008
389
142
Behind Door #4...

CP_Egypt'd!

(And Fastlane getting updated with much-needed fixes.)

CP_Egypt
created by Sean ‘Heyo’ Cutino
A Dustbowl-style control point map, Egypt is visually striking, full of great combat spaces, and features some really interesting uses of vertical space. Classes with the ability to ascend rapidly (Soldiers, Demomen, and Scouts using the new scattergun unlockable ) have lots of options for traversing the arenas. In addition, the ruins provide Engineers with a large number of potential sentrygun locations.


Fastlane is an update to one of the first community maps we shipped. This release features a wide variety of changes, from spawn and capture timer tweaks, to geometry and art modifications, to exploit fixes.

Part of me's hoping that's a new version of Egypt, since the second stage was a frickin' meatgrinder.
 
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