This is my first TF2 Map. Enjoy!
iCreate L1: Registered Jan 31, 2012 6 1 Feb 21, 2012 #2 From the screenshots the fog looks a bit to green/yellowish, and instead of making a sandy impression it comes off more as a plague looking fog. Perhaps trying a color closer to yellow/light yellow would do the effect I assume you wanted.
From the screenshots the fog looks a bit to green/yellowish, and instead of making a sandy impression it comes off more as a plague looking fog. Perhaps trying a color closer to yellow/light yellow would do the effect I assume you wanted.
Jeremy L11: Posh Member Oct 24, 2010 829 299 Feb 21, 2012 #3 Just use normal white lighting. You shouldn't really need to mess with colour correction right now anyway.
Just use normal white lighting. You shouldn't really need to mess with colour correction right now anyway.
Fruity Snacks Creator of blackholes & memes. Destroyer of forums aa Sep 5, 2010 6,394 5,573 Feb 21, 2012 #4 You want to stick with white light, you can do sand-storm particle effects later.
Bereth L4: Comfortable Member Dec 13, 2011 170 197 Feb 21, 2012 #6 The map seems a tad bit open. My guess is that from that highground a sniper could shoot at the other team's spawn.
The map seems a tad bit open. My guess is that from that highground a sniper could shoot at the other team's spawn.
K KSpider L1: Registered Feb 23, 2012 2 0 Feb 29, 2012 #7 You'll want to re-iterate on this map and try to create more interesting geometric shapes.
re1wind aa Aug 12, 2009 644 588 Feb 29, 2012 #8 radioactive fog map. :-| Where is the buffer area between the area around the cap zone and blu/red spawns?
radioactive fog map. :-| Where is the buffer area between the area around the cap zone and blu/red spawns?