KotH Sahara

Discussion in 'Map Factory' started by Alpha-Man, Feb 21, 2012.

  1. Alpha-Man

    Alpha-Man L1: Registered

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    This is my first TF2 Map. Enjoy!
     
  2. iCreate

    iCreate L1: Registered

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    From the screenshots the fog looks a bit to green/yellowish, and instead of making a sandy impression it comes off more as a plague looking fog.

    Perhaps trying a color closer to yellow/light yellow would do the effect I assume you wanted.
     
  3. Jeremy

    Jeremy L11: Posh Member

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    Just use normal white lighting. You shouldn't really need to mess with colour correction right now anyway.
     
  4. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    You want to stick with white light, you can do sand-storm particle effects later.
     
  5. Mr. Wimples

    Mr. Wimples L6: Sharp Member

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    is the mustard gas a feature?
     
  6. Bereth

    Bereth L3: Member

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    The map seems a tad bit open. My guess is that from that highground a sniper could shoot at the other team's spawn.
     
  7. KSpider

    KSpider L1: Registered

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    You'll want to re-iterate on this map and try to create more interesting geometric shapes.
     
  8. re1wind

    aa re1wind

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    radioactive fog map. :-|

    Where is the buffer area between the area around the cap zone and blu/red spawns?