Runoff

Void

Local Man Unable To Map, Sources Say
aa
Sep 14, 2008
1,868
2,977
jesus christ those pictures in the wip pics thread were of runoff

oh god you made it unrecognizable

its incredible
 

RaVaGe

aa
Jun 23, 2010
733
1,210
98a9ee5932e233063b4ee5654f05b.jpg

ba0b82db6f68a6784e739a3ac1cdc.jpg

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It's almost finished !
 

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
2,728
Looks amazing, but (what I assume to be) chickenwire between the benches in the locker room is odd.
 

TMP

Ancient Pyro Main
aa
Aug 11, 2008
947
560
Splashes dropping my fps.

need koth_warmrunoff.

In all seriousness I enjoy the way this looks. A variable medley of the upward theme with beautiful mining based architecture.
 

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
2,728
It doesn't look bad, it's just kinda out-of-place. Why divide a seating area with chickenwire?
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,697
2,581
The glass doors in an all-wooden spawn area looks weird to me. It's really more of a clean industrial/spytech prop. Maybe the metal "TOP SECRET" doors with the window parts replaced with glass?
 

RaVaGe

aa
Jun 23, 2010
733
1,210
koth_runoff_b10001.jpg
koth_runoff_b10005.jpg
koth_runoff_b10007.jpg
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koth_runoff_b10011.jpg

koth_runoff_b10015.jpg




koth_runoff beta 2

I'm not really happy with the result, but I think it's time to release it :bored:
 
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Wilson

Boomer by Sleep
aa
May 4, 2010
1,385
1,223
mattsmith_display.gif


I feared runoff was lost into abyss of unfinished maps, thank you Ravage, thank you so much for finishing what Nine started.
 

RaVaGe

aa
Jun 23, 2010
733
1,210
I can delete the map if you want ... I just try to give my style to the map nothing more than that.
 

Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,039
1,484
I think he abused dynamicprops