[Request] TF2 building skycards.

Discussion in 'Request Area' started by Mr.Blob, Sep 30, 2009.

  1. Mr.Blob

    Mr.Blob L8: Fancy Shmancy Member

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    Hello. I have been playing saw mill a lot and i really like the forest skycards.

    The other day my little brother was watching Duck Dodgers and i saw on there these background buildings which are the same idea as tf2 skycards.

    My map is heavily based around the spytech theme so for each window i need a really nice 3D skybox. So basically I thought it would be really cool to have some building skycards and since i fail at modeling I'm asking you lot to see what you can come up with.

    themes this will benefit: spytech, industrial (ie pipeline) and even the well style.

    here are some picture to show you what i mean.

    [​IMG]

    [​IMG]

    [​IMG]

    Thanks - Mr.Blob
     
    Last edited: Sep 30, 2009
  2. Mr.Blob

    Mr.Blob L8: Fancy Shmancy Member

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    I hope you like the idea. :)
     
  3. Peterm

    Peterm Banned

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    interesting i'd love to make some sort or metropolitan city using stuff like this
     
  4. Micnax

    aa Micnax I maek map

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    I could probobly vector those skycards for you from the pictures...
     
  5. Mr.Blob

    Mr.Blob L8: Fancy Shmancy Member

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    Oh, cool. I was thinking it might be easier to edit the existing valve forest skycards?
     
  6. zpqrei

    aa zpqrei Theme Changer Extraordinaire

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    Moving to model/texture section.

    Edit: 666th post D:
     
    • Thanks Thanks x 1
    Last edited: Sep 30, 2009
  7. Micnax

    aa Micnax I maek map

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    Oh, I thought you were thinking of having them on the skybox texture.

    Sorry, but I have no clue how to model... D:
     
  8. SiniStarR

    SiniStarR L8: Fancy Shmancy Member

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    if it's just skycards, make vecter textures anyways and give it to me. Ill model it because skycards are no brainers.

    If people take the tome to makle them ill model them.
     
  9. XFunc_CaRteR

    XFunc_CaRteR L5: Dapper Member

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    I'm doing something like this already. 'Cept I just throw them up in the skybox as displacements.