CP Refresh: cp_process f3

Significant clipping changes to cp_process_final to improve competitive suitability

  1. HOI

    HOI L2: Junior Member

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    Positive Ratings:
    9
    Refresh: cp_process - Significant clipping changes to cp_process_final to improve competitive suitability

    This version of cp_process_final has hundreds of small changes which significantly improve competitive suitability.

    The types of changes include:
    Better playerclip and blockbullet brush placement
    Removed brush faces which cannot be seen by players
    Fixed map asymmetry
     
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    Last edited: Feb 14, 2020
  2. HOI

    HOI L2: Junior Member

    Messages:
    56
    Positive Ratings:
    9
    Many more player and projectile clipping improvements
    All doorways besides the second forward spawns have been made tall enough for a jumping player to go through

    Read the rest of this update entry...
     
  3. HOI

    HOI L2: Junior Member

    Messages:
    56
    Positive Ratings:
    9
    Added sticky collision to pipes in sewer and PC
    Added sticky collision to lamps in top lobby and nest
    Improved projectile clipping on mid crates
    Added clipping ramps to the rock underneath rollout
    Additional minor clipping improvements

    Read the rest of this update entry...