- Feb 18, 2024
- 9
- 0
Hi it's me again
This time i'm having trouble making -reflectivityScale to work
I'm trying to give my map a brighter look like CS2 but vrad refuses to do anything when the command is present
This is how my vrad parameters look like ;
Code:
-reflectivityScale (idk what to put here cause nothing works that i tried) -lights custom\clights.rad -textureshadows -staticproplighting -staticproppolys -both -game $gamedir $path\$file
Code:
-reflectivityScale (idk what to put here cause nothing works that i tried) -lights custom\clights.rad -textureshadows -staticproplighting -staticproppolys -both -game $gamedir $path\$file
Here's a valve wiki page that mentions it but its not much help
Here are some commands that i also want to use but can't until i get reflectivity scale to work ; -extrasky (possibly 32 or 64) -bounce (possibly 256 or more)
Also I tried to make a map to test reflectivity values and I (hopefully) uploaded them here so you can see what im talking about
vrad parameters for it are ;
Code:
-bounce 256 -extrasky 64 -both -game $gamedir $path\$file
And here's a (4K SSAA 8X MSAA map_picmip -10 because i'm soo cool with my gtx 1660 ti mobil) screen shot of it ;