Razorpoint (GunGame VScript)

Razorpoint (GunGame VScript) v9

Gravidea

L5: Dapper Member
Apr 17, 2017
237
105
Gravidea submitted a new resource:

Razorpoint (GunGame VScript) - You know I love 128x128 vents and trains!

A weirdly symmetrical and assymetrical map set in a warehouse with tracks running through it! A new map made by yours truly, with Gungame being made by LizardOfOz! The second I found out this mode was released, I set out to make a map that I saw in my head with this mode in mind. Hopefully it's a fun map!

Credits:
[URL...

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Gravidea

L5: Dapper Member
Apr 17, 2017
237
105

Gravidea

L5: Dapper Member
Apr 17, 2017
237
105

Gravidea

L5: Dapper Member
Apr 17, 2017
237
105
Gravidea updated Razorpoint (GunGame VScript) with a new update entry:

Last Small Update!

-Updated map with the most recent version of LizardOfOz's Gungame VScript; v7!
-Certain sub-areas have been given coloured walls to differentiate areas upon spawning.
-Made holes in the skylight more obvious from the top, making it harder to "accidentally" fall into them.
-Small layout adjustments to the dual turbine area.
-Made jump pad vents less awkward, with a gradual turn around instead of an instant 180 degree turn.
-Brought trains down to the tracks so they're no longer floating just...

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Gravidea

L5: Dapper Member
Apr 17, 2017
237
105

Gravidea

L5: Dapper Member
Apr 17, 2017
237
105

Gravidea

L5: Dapper Member
Apr 17, 2017
237
105

Gravidea

L5: Dapper Member
Apr 17, 2017
237
105
Gravidea updated Razorpoint (GunGame VScript) with a new update entry:

Hurry! Before the new Gungame Version drops!

-Holes in the skylight no longer exist. Instead, there are two one way doors down some steps that shove you out under the skylight! Should be harder to accidentally fall down from the roof now.
-Made stairs that lead up from the train tracks so it's less awkward to get out.
-Moved jump pads from the train tracks so there's less time spent trying to get to them.
-Violet area has been completely reworked. Completely new layout with the same connections.
-Crimson area now has two connections to...

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Gravidea

L5: Dapper Member
Apr 17, 2017
237
105

Gravidea

L5: Dapper Member
Apr 17, 2017
237
105
Gravidea updated Razorpoint (GunGame VScript) with a new update entry:

More Layout Reworks!

-New version of Gungame; v8!
-Removed Violet area entirely. There is now nothing connecting those three areas. I'm hoping that removing this area will cut down on unnecessary map space, resulting in people not having to hunt for players.
-The "Crimson" area has been replaced with the previous "Violet" colour. I liked the colour too much, so now the three coloured areas are Green, Blue, and Violet.
-Made the "train pit" a little less deep. Should make it easier to rocket jump out of, and also...

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Gravidea

L5: Dapper Member
Apr 17, 2017
237
105

Gravidea

L5: Dapper Member
Apr 17, 2017
237
105
Gravidea updated Razorpoint (GunGame VScript) with a new update entry:

Razorpoint is nice I think.

-Made the space between the two trains larger, making it impossible to get stuck on the outer walls when the trains run through the map. Bridges were adjusted to match this.
-New ramp leading up to the jump pad near the turbines/generators.
-Cut off the random vent dead end on the roof.
-All jump pads now have an arrow sign pointing in which direction they'll launch you.
-Small clipping adjustments on certain props.
-The ventilation unit near the elevator drop down has changed orientation by...

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Gravidea

L5: Dapper Member
Apr 17, 2017
237
105