- Feb 1, 2009
- 1,094
- 1,085
Yeah, I had nothing to do (lies), so I decided to make my own A/D CTF prefab.
Icarus' one is good, but it's not perfect. (Come on, you don't need more than 1 flag if the flag always spawns at the same spot.)
This one includes 3 variations of the A/D CTF mode:
Snowdrift style:
-one round, 4 cps like badwater
-flag spawns at the previous capped point
-no blocking
Youme's original style:
-three rounds, 2 cps in each
-flag spawn at the capped point after 15 seconds
-blocking
Vector style (Minus the security alert stuff, I don't know how it's done and I didn't want to copy anything from Icarus' prefab):
-three rounds, 2 cps in each
-flag spawns at the blue spawn
-blocking
I made this pretty quickly, but there shouldn't be any major bugs. I don't expect anyone to actually use this at this point, I just made this for fun.
DOWNLOAD
Icarus' one is good, but it's not perfect. (Come on, you don't need more than 1 flag if the flag always spawns at the same spot.)
This one includes 3 variations of the A/D CTF mode:
Snowdrift style:
-one round, 4 cps like badwater
-flag spawns at the previous capped point
-no blocking
Youme's original style:
-three rounds, 2 cps in each
-flag spawn at the capped point after 15 seconds
-blocking
Vector style (Minus the security alert stuff, I don't know how it's done and I didn't want to copy anything from Icarus' prefab):
-three rounds, 2 cps in each
-flag spawns at the blue spawn
-blocking
I made this pretty quickly, but there shouldn't be any major bugs. I don't expect anyone to actually use this at this point, I just made this for fun.
DOWNLOAD
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