Changelog
-Added powerups and Mannpower mode (experiment)
-Added a cave with an uber powerup
-Changed the large healthkit to a small healthkit
-Added cover at the upper spawn exit
-Changed some geometrie in spawn
Changelog
-Added powerups and Mannpower mode (experiment)
-Added a cave with an uber powerup
-Changed the large healthkit to a small healthkit
-Added cover at the upper spawn exit
-Changed some geometrie in spawn
We playtested this today and didn't even know there was supposed to be powerups. Also here's some feedback on the vents. Clip them properly, so you can walk to them, not jump. This proved to be flimsy in combat. The vents' need more size (consider Turbine's vent) so people cant stroll in as demo or huntsman sniper and wipe out everybody inside without any chance to retaliate.
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