PlainzSplitBlu

CP PlainzSplitBlu a4a

Plainz

L3: Member
Apr 13, 2020
125
43
yes i am using map thread as a bookmark, you have no right to judge me

MayaMogus — Сегодня, в 15:22 OnStartTeam2 as an output of the trigger gidi30 — Сегодня, в 15:22 OnNumCappersChanged this gives the amount of cappers OnNumCappersChanged2 does the same thing but gives -1 if the point is blocked

can you assign teamspawn to player or player to specific teamspawn? feel like i've asked this question before but can't find any info on it gidi30 — Сегодня, в 21:54 nope a player will respawn at a random spawn of their team that is active Mr. Burguers — Сегодня, в 21:57 https://developer.valvesoftware.com/wiki/Trigger_player_respawn_override Trigger player respawn override gidi30 — Сегодня, в 21:58 ah i didnt know it also let you specify a spawnpoint would this allow you to change the respawn room depending on what part of the map the player died at Mr. Burguers — Сегодня, в 22:03 you can only set one spawn point so if you want to use a set of spawn points you'd need to use a teleporter room or something gidi30 — Сегодня, в 22:06 so it doesnt randomly decide between spawnpoints with the same name
 

Plainz

L3: Member
Apr 13, 2020
125
43
it has outputs for sending how many cappers are in it
OnNumCappersChanged sends 0 when the last capper leaves the trigger OnNumCappersChanged2 does the same but it also sends -1 when the capture is blocked
 

Plainz

L3: Member
Apr 13, 2020
125
43
Plainz updated PlainzSplitBlu with a new update entry:

a2

Changed and simplified B and area before it, should make it easier to hold for red.
Increase time to cap for A and B from 10 to 15.
Increased setup time from default 60 to my favorite 75.
Pickup kits adjustments all over the map.
Left house before huge ramp to C changed to be more advantagerous red forward hold.
C tunnel entrance on the left moved to force blu to use the main ramp route.
Added a gate entrance into C to dismantle some sightlines.
Added third way into C staging(area before C...

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Plainz

L3: Member
Apr 13, 2020
125
43
Plainz updated PlainzSplitBlu with a new update entry:

a3a

Increased C capture trigger size.
made the C tarp piece smaller.
Changed capture time for A and B from 15 to 20.
Changed blu spawn tower uber duration from 15 to 5.
Clipped C warehouse roof.
Replaced some of C containers with product pieces.
adjusted concrete supports for windows and doors.
clipped stairs before C staging.

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Plainz

L3: Member
Apr 13, 2020
125
43
Plainz updated PlainzSplitBlu with a new update entry:

a3b

increased initial timer lenght from 4 minutes to 8.
adjusted resupply trigger so you can resupply from the sides.
func_detailed a bunch of things.
changed C point into side opening wagon as an experiment.
made C warehouse pumping station doorways smaller.
Replaced most containers in C warehouse with product pieces.
increased after AB angled house window size to make it easier for sentry to shoot out of that window.

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Plainz

L3: Member
Apr 13, 2020
125
43
Plainz updated PlainzSplitBlu with a new update entry:

a4

Detailed right route into C staging with minor layout changes.
Changed lighting.
Removed one crate from C.
Proppered product pieces on C.
Removed roof over B.
Changed B to look more like gas station.
Increased B capture trigger size.
Moved blue spawn closer to AB.
Changed A point grate(forgot the english word) to look better.
Increased skybox height.
Warehouse C windows have had their sides tucked it.
Changed apartments dropdown area.
Added staicase with highground on the right side of C...

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Plainz

L3: Member
Apr 13, 2020
125
43
Plainz updated PlainzSplitBlu with a new update entry:

a4a

Added clipping in C staging dropdown.
Clipped off substation tall building roof in C staging.
Changed C staging dropdown from balcony to be jumpless so heavies can do it easily.
Added curtain to C dropdown apartments room to make it more safe for blue to be there.
Shortened walk from blu spawn to A.
Lowered after AB bridge.
Changed AB capture point prop back to big one.
Reduced intial timer lenght from 8 minutes to 6, max round time is now 12 minutes.
Added door in blue spawn B route exit...

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Plainz

L3: Member
Apr 13, 2020
125
43
Plainz updated PlainzSplitBlu with a new update entry:

a4a for real this time

Added clipping in C staging dropdown.
Clipped off substation tall building roof in C staging.
Changed C staging dropdown from balcony to be jumpless so heavies can do it easily.
Added curtain to C dropdown apartments room to make it more safe for blue to be there.
Shortened walk from blu spawn to A.
Lowered after AB bridge.
Changed AB capture point prop back to big one.
Reduced intial timer lenght from 8 minutes to 6, max round time is now 12 minutes.
Added door in blue spawn B route exit...

Read the rest of this update entry...