Yeah, I've canceled both contests maps (the intel and cp) this week, because of school...
Current priority:
Waste cart - 3 hours
Dynamite - 1 hour
Youme's unwrap request - somewhere between 15 minutes and 10 hours(==fix the texture baking/find psd exporter in 3dsmax :/ )
arena_twinpeak (includes 3 new models) - 25 hours ->l b1 (i will probably skip alpha stage because the layout is pretty solid and textured )
-Improved performance
-Reduced pickups around points 2/4
-Visual improvements
-Cart now moves faster the more CPs you own
-Extended forward respawn times
-Expanded and moved back the final spawn rooms
-Updated Tug-O-War logic
-Greatly reduced map filesize
-Several Bug Fixes
I don't know if you are aware of this, but ETF2L is having pl_waste played for round 2 of its Highlander Cup, this coming week. The schedule asks for b3 to be played (it as the latest version at the time when the rules were made). I was wondering if maybe you could provide a fresh publicly-available version? It would be a shame to have your map tested by 32 half-competitive teams, but tested on an old version.
It may be too late already, the first match is taking place tonight (supposedly started half an hour ago). Maybe you can have other matches played on it still, as it is a knock-out tournament and not a ladder season, so matches don't really affect each other across the board. I guess you should contact a league admin and see what they tell you (I would recommend IRC: #etf2l on Quakenet).
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