- Sep 12, 2008
- 112
- 60
I'm back again and this project is revived once more! I don't see any model WIP threads in this subforum, but whatever, you're getting one. The goal now is to make the cart completely custom, except for the bottom of the cart's base (i.e. wheels, etc). I hope to finally get this out in early September (maybe on the 2-year anniversary of the start-date of this project). For those interested, here is an image of the evolution of Pinch: A history of Pinch
For links to the old threads, see here:
1st Revival of Pinch Thread
and here:
Original WIP Pinch Thread
The latest version before restarting this project was this:
Current version. The cart base and dispenser have not been edited yet, but here is the payload (keep in mind I may make small changes to the model, and the texture is not done). The sign on the front of the payload has been criticized, and I'm undecided if I should change it. The sign indicates a radiation hazard, though others may think it simply means 'nuclear'. The pinch will create an EMP instead of your typical big boom:
Also, Hear the current explosion sound.
Looking at possible changes to the green glow (I think I'll include skins for the glow, as well as teams):
For links to the old threads, see here:
1st Revival of Pinch Thread
and here:
Original WIP Pinch Thread
The latest version before restarting this project was this:

Current version. The cart base and dispenser have not been edited yet, but here is the payload (keep in mind I may make small changes to the model, and the texture is not done). The sign on the front of the payload has been criticized, and I'm undecided if I should change it. The sign indicates a radiation hazard, though others may think it simply means 'nuclear'. The pinch will create an EMP instead of your typical big boom:
Also, Hear the current explosion sound.


Looking at possible changes to the green glow (I think I'll include skins for the glow, as well as teams):
