I spent time searching here, Youtube, Steam forums and the SDK wiki. So far I have found nothing to help me with my current problem.
I am working on my first map, Burrow, and have just put in full health and ammo pickups. But when I test, they are just solid obstacles. How do I get them to work like they do on Valve maps? Currently, both have a trigger around them but have not altered yet.
I am working on my first map, Burrow, and have just put in full health and ammo pickups. But when I test, they are just solid obstacles. How do I get them to work like they do on Valve maps? Currently, both have a trigger around them but have not altered yet.