Particles

Discussion in 'Mapping Questions & Discussion' started by Cookie^, Sep 14, 2014.

  1. Cookie^

    Cookie^ L2: Junior Member

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    I could not find a good particle system tutorial for TF2. Could somebody point me at a guide on how to use it or explain it to me please?
    Thanks a lot!
     
  2. Seba

    aa Seba DR. BIG FUCKER, PHD

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  3. Cookie^

    Cookie^ L2: Junior Member

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    I read in a guide that you should type -tools when TF2 starts and do something from there. Is this not necessary?
     
  4. Lampenpam

    aa Lampenpam

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    you do this to find the name of the particle effect you want. If I recall correctly you should do it like this:
    First use GCFScrape to extract all particle files at tf/particles.
    Now start the game in -tools mode and select the particle editor mode at the top. At the topleft somewhere you can select to open a particle file. you open the ones you have extracted and look through them. Every particle file includes multiple particle systems, you can play a preview of all of them. Copy the name of the particle effect you want to use and paste it at the Particle System Name of your info_particle_system entity.

    It probably helps looking a bit through this video: https://www.youtube.com/watch?v=70GhO6z5aKM to get the idea how to open the particle files and names in -tools mode.

    Don't forget to delete your extracted particles (or move them to a custom folder like tf/cake) to prevent your particle systems being out of date in case Valve updates them.
     
  5. Tumbolisu

    aa Tumbolisu  I ⌄ I 

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  6. Lampenpam

    aa Lampenpam

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  7. fubarFX

    aa fubarFX The "raw" in "nodraw"

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    the particle editor is lots of fun too, try that
     
  8. Snowshoe

    Snowshoe L2: Junior Member

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    Very important note if you wanna mess around with the particle editor: You need to launch it with -nop4 -tools otherwise you may get crashes.