- Nov 27, 2009
- 49
- 6
:mellow: these are all in the hammer's 3d view. it applies to all overlays as far as i know: they flicker strangely and are distorted. also when i make a brush with the no_entry texture to filter out the spawn rooms, the overlay appears all white so i can't position it to look correct in-game.
none of this is a problem in-game, only the hammer editor. just wondering what's up.