overlays visual glitch

Discussion in 'Mapping Questions & Discussion' started by chickenm4n, Jan 5, 2010.

  1. chickenm4n

    chickenm4n L1: Registered

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    [​IMG]
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    :mellow: these are all in the hammer's 3d view. it applies to all overlays as far as i know: they flicker strangely and are distorted. also when i make a brush with the no_entry texture to filter out the spawn rooms, the overlay appears all white so i can't position it to look correct in-game.

    none of this is a problem in-game, only the hammer editor. just wondering what's up.
     
  2. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    That's just the way it is when using the Shaded Textured camera rendering. When you want to work with those kind of materials go into the normal Textured mode.
     
  3. Undies

    Undies L1: Registered

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    truths
     
  4. chickenm4n

    chickenm4n L1: Registered

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    ! thank you so much. :)